3d - Nick Robinson

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Most 3D, character-driven video games can be pretty easily placed into one of two categories: either first person or third person. In a first-person game, you see the game world through the actual eyes of the player character as though you were that character, and in a third-person game, you see the player character from the outside - often from behind their back or from a fixed isometric perspective. But the existence of these two perspectiv.

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